Graduate Certificate in Game User Psychology Research Methods for Biomedical Engineers
Published on June 27, 2025
About this Podcast
HOST: Welcome to our podcast, today I'm thrilled to be speaking with Dr. Jane Smith, an expert in game user psychology and the lead instructor for the new Graduate Certificate in Game User Psychology Research Methods for Biomedical Engineers. Dr. Smith, can you tell us a bit about this exciting new program? GUEST: Absolutely, the course is designed to bridge the gap between biomedical engineering and game design. It provides biomedical engineers with advanced research methods in game user experience and player behavior. HOST: That sounds fascinating. How did you get into this field, and what inspired you to create this course? GUEST: I've always been interested in human-computer interaction and how people interact with games. Seeing the potential overlap between biomedical engineering and game design, I wanted to create a course that would equip engineers with the skills to analyze player data and improve game mechanics. HOST: Speaking of which, what are some of the key skills students will acquire in this course? GUEST: Students will learn to apply both quantitative and qualitative methodologies to analyze player data, enhancing game design and user engagement. They'll also develop statistical analysis skills for interpreting behavioral data and improving game mechanics using biomedical engineering principles. HOST: How do you see these skills being applied in the gaming industry or related fields? GUEST: User research expertise is increasingly valuable in the gaming industry. This course will give students a competitive edge, enabling them to understand player behavior and design games that are not only fun but also engaging and effective. HOST: What challenges have you faced in teaching this subject, and how have you addressed them? GUEST: One challenge is making sure students understand the nuances of human-computer interaction in the context of game development. We've incorporated real-world case studies and hands-on projects to help students apply these concepts in practical scenarios. HOST: Where do you see the future of game user psychology heading, and how does this course prepare students for that future? GUEST: As games become more complex and immersive, understanding player behavior and psychology will be crucial. This course equips students with the skills to stay ahead of the curve and contribute to this rapidly growing field. HOST: Dr. Smith, thank you so much for joining us today and giving us insight into this exciting new course. For more information on the Graduate Certificate in Game User Psychology Research Methods for Biomedical Engineers, visit our website and explore the program details today!